Difference between revisions of "Talk:FLAAR"
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I'm pretty sure that your request would be somewhat like explaining the rules of Mao. Basically, you play a card, and justify why you should be able to play that card. For example, if I played a card with a printer on a card with an elephant, I would have to explain why I was able to do that. --[[User:Memoriesonfilm|Max W.]] 07:32, 26 August 2006 (MST) | I'm pretty sure that your request would be somewhat like explaining the rules of Mao. Basically, you play a card, and justify why you should be able to play that card. For example, if I played a card with a printer on a card with an elephant, I would have to explain why I was able to do that. --[[User:Memoriesonfilm|Max W.]] 07:32, 26 August 2006 (MST) | ||
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+ | I wish I could explain FLAAR but it (like most games) is best learned by playing it. It is very difficult to describe. but Max got pretty close. |
Revision as of 20:58, 29 March 2007
Examples?
Ok, someone has got to post some example FLAAR moves on here. I hardly understand the game, and I want to. -Jordan
I'm pretty sure that your request would be somewhat like explaining the rules of Mao. Basically, you play a card, and justify why you should be able to play that card. For example, if I played a card with a printer on a card with an elephant, I would have to explain why I was able to do that. --Max W. 07:32, 26 August 2006 (MST)
I wish I could explain FLAAR but it (like most games) is best learned by playing it. It is very difficult to describe. but Max got pretty close.