Difference between revisions of "Blammo"

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The organizer of a game of Blammo is designated that game's "God." He or she supervises every aspect of the game, including making the list, distributing spoons, keeping track of blammoed players, sorting out disputes, keeping track of who is stalking whom, etc.  S/he also has the ability to Godblammo regular players and remove them from the game, regardless of any otherwise applicable Blammo rules.
 
The organizer of a game of Blammo is designated that game's "God." He or she supervises every aspect of the game, including making the list, distributing spoons, keeping track of blammoed players, sorting out disputes, keeping track of who is stalking whom, etc.  S/he also has the ability to Godblammo regular players and remove them from the game, regardless of any otherwise applicable Blammo rules.
  
Any who would like to play must search out the current game's God, usually in the [[Alcove]] during meals. When the game begins, all players receive a plastic spoon and a target. The players then go through their daily lives while quietly stalking their targets. Each player must learn to function holding his or her spoon. When a player sees his/her target without a spoon, outside of designated safe zones/times, she should run up and playfully hit the target with his/her spoon and yell "BLAMMO!" The target would then be out. The player then relieves his/her former target of their spoon, asks who they were stalking, and pursues that target in the same manner. All Blammos should be reported to God, as well as disputes.
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Any who would like to play must search out the current game's God, usually in the [[Alcove]] during meals. When the game begins, God hands a plastic spoon to and designates a target for each player. The players then go through their daily lives while quietly stalking their targets. Each player must learn to function holding his or her spoon. When a player sees his/her target without a spoon, outside of designated safe zones/times, she should run up and playfully hit the target with his/her spoon and yell "BLAMMO!" The target would then be out. The player then relieves his/her former target of their spoon, asks who they were stalking, and pursues that target in the same manner. All Blammos should be reported to God, as well as disputes.
  
 
* Will Colmer presided over both Blammo games in 05.2. He kept getting confused though and was very generous with spoons. The second game's winning title was shared by Iris Hood and Nikka Rosenstein (?). Nixxi 19:57, 12 Aug 2006 (MST)  
 
* Will Colmer presided over both Blammo games in 05.2. He kept getting confused though and was very generous with spoons. The second game's winning title was shared by Iris Hood and Nikka Rosenstein (?). Nixxi 19:57, 12 Aug 2006 (MST)  
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The entire spoon must be physically held.  If parts of the spoon are broken, then those parts must be held voluntarily, although only one part needs to be visible.  Tiny spoonflakes or an itty-bitty sliver may be lost without consequence, but a noticible chunk missing equates to the non-holding of the spoon. [Nixxi's Commentary: When I lost the spoon part and only had the handle left, I kept the handle in my mouth like the spoon was actually in my mouth. The person stalking me actually got fooled until I got a new spoon ^__^]
 
The entire spoon must be physically held.  If parts of the spoon are broken, then those parts must be held voluntarily, although only one part needs to be visible.  Tiny spoonflakes or an itty-bitty sliver may be lost without consequence, but a noticible chunk missing equates to the non-holding of the spoon. [Nixxi's Commentary: When I lost the spoon part and only had the handle left, I kept the handle in my mouth like the spoon was actually in my mouth. The person stalking me actually got fooled until I got a new spoon ^__^]
  
Player may say "Blammo!" to any person they wish (including kind RAs and students not playing or already out), but a player is only out when Blammoed by their stalker. Debates should be taken to the presider of the current game.
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Player may say "Blammo!" to any person they wish (including kind RAs and students not playing or already out), but a player is only out when Blammoed by their stalker. Debates should be taken to the God of the current game.
  
 
06.2 - When the game begins to run over, Rachel took to ousting players with her Duct Tape Scepter (which had a spoon taped to it) when they did not have their spoon.
 
06.2 - When the game begins to run over, Rachel took to ousting players with her Duct Tape Scepter (which had a spoon taped to it) when they did not have their spoon.

Revision as of 16:38, 6 August 2007

Blammo is a popular LAN game. Also spelled "Blamo". Two rounds usually occur each session (even if the first/second doesn't finish), but get in early.

Rules

The organizer of a game of Blammo is designated that game's "God." He or she supervises every aspect of the game, including making the list, distributing spoons, keeping track of blammoed players, sorting out disputes, keeping track of who is stalking whom, etc. S/he also has the ability to Godblammo regular players and remove them from the game, regardless of any otherwise applicable Blammo rules.

Any who would like to play must search out the current game's God, usually in the Alcove during meals. When the game begins, God hands a plastic spoon to and designates a target for each player. The players then go through their daily lives while quietly stalking their targets. Each player must learn to function holding his or her spoon. When a player sees his/her target without a spoon, outside of designated safe zones/times, she should run up and playfully hit the target with his/her spoon and yell "BLAMMO!" The target would then be out. The player then relieves his/her former target of their spoon, asks who they were stalking, and pursues that target in the same manner. All Blammos should be reported to God, as well as disputes.

  • Will Colmer presided over both Blammo games in 05.2. He kept getting confused though and was very generous with spoons. The second game's winning title was shared by Iris Hood and Nikka Rosenstein (?). Nixxi 19:57, 12 Aug 2006 (MST)
  • Rachel Todd presided over the extremely extensive first game of Blammo, and taped a spoon to her Duct Tape Scepter. She only Godblammoed those who did not have their spoons; however, as the second week's end approached, she took out everyone with no kills, and so on. The 06.2 game was so unbelievably long that it never ended; four people "won." (I declared Lowell the winner because out of the four he had the most kills ~Rachel) The next game, overseen by Kai and Rosie, was limited to 42 people, and also continued without close.
  • Zev presided over both games of the 07.1 session. The first game had 42 people, and was played with straws. This game was ill-played and soon was two circles of stalkers. The Next game of Blammo was with spoons. This game was huge(68 people) and was never finnished. MAny of the people were in both games of Blammo. This year, there were no "true winners".
  • Laney was the main Blammo God of 07.2, although there were one or two unofficial games. The first game of Blammo was limited to 42 people, but so many people were angry at their exclusion that the RAs forced her to either start a new, nonexclusive game or shut down the existing one. People who wanted to be in the second game were supposed to give their names to their RAs. Eventually a new game started, but Laney never received a list of names and is extremely fuzzy on how the new game came about or who was organizing it. EB Saldaña won the 42-person game on the last day. (Also, Laney would like to say that ending up with two circles of stalkers is poor planning on Zev's part, and if everyone used her organization method all would be fine - but she has shared that method only with a handful of people, since otherwise people would be able to actually understand her coded lists.) (Yeah, how do you get two circles?? --Max)

On Spoons

A player must carry his/her spoon with an active muscle. This means no pockets, backpacks, or taping it anywhere on your body. Spoons may be attached to parts of the body, but must still be held voluntarily. For example, if a player duct tapes a spoon to her hand, but does not grip it, it does not count as holding a spoon.

The spoon must be reasonably visible at all times. no hiding it under towels, hats, etc. Hypothetically being able to see it while looking up from under the person does not count.

The entire spoon must be physically held. If parts of the spoon are broken, then those parts must be held voluntarily, although only one part needs to be visible. Tiny spoonflakes or an itty-bitty sliver may be lost without consequence, but a noticible chunk missing equates to the non-holding of the spoon. [Nixxi's Commentary: When I lost the spoon part and only had the handle left, I kept the handle in my mouth like the spoon was actually in my mouth. The person stalking me actually got fooled until I got a new spoon ^__^]

Player may say "Blammo!" to any person they wish (including kind RAs and students not playing or already out), but a player is only out when Blammoed by their stalker. Debates should be taken to the God of the current game.

06.2 - When the game begins to run over, Rachel took to ousting players with her Duct Tape Scepter (which had a spoon taped to it) when they did not have their spoon.

Safe Zones/Times

One is safe in their own room though not anybody elses's.

One is safe while in a bathroom and/or sinkroom.

One is safe during official dance hours at official dance locations (not after-dances or walking to and from dances). The dance official ends after the customary exchange of "Nobody loves you! / We love you!"

One is safe while in the classroom, while class is in session (i.e., breaks are fair game). [Nixxi's commentary: One is not safe, however walking from one classroom to another. Class time and classroom are different. Class in session is really vague. REMEMBER PETE?]

One is usually exempted from holding one's spoon in lab activities during which it would be dangerous.

One is safe during Activities during which it is unreasonable and insensible to be holding a spoon. For example, Weis Sports would be safe, whereas Naptime is fair game.

One is (I believe) safe after lights out, even if in another person's room for a sleepover. However, one can be blammoed the next morning while still in the room.

Fun/Strategy

Blammo anyone without a spoon whom you know is playing, and pretend to be their stalker (fess up before it gets too out of hand).

Blammo your target while they are throwing their spoon up in the air, after they put it down for a split second (this takes very close stalking).

Blammo your target RIGHT after American Pie (the dance) ends.

Pretend to be someone else when you are Blammoed (fess up before it gets too out of hand).

Hold your spoon in your mouth, between your toes, or other odd places.

Get a fake spoon as a backup to carry in your pocket. However, if your stalker does Blammo you while you have your fake spoon, you are still out. Only official spoons issued before the game begins count. Official replacement spoons may be distributed, but this is at the the discretion of the presider of the current game; in this case, only the most recent spoon counts.

Wrap/mummify your spoon in duct tape and/or write things on it. Or give it a duct tape cape, hat, earmuffs, humvee, etc.